Definition

Tower Rush Bonus Floors: A Reference Guide

In short: Tower Rush hides three extra floor types inside ordinary rounds, and neither their frequency nor their values are published. Across 8 logged builds in the demo, not one appeared.

The client names three bonus floors: Frozen Floor, Temple Floor and Triple Build. Each one lands at random, the provider publishes no trigger odds, and not a single one appeared in the 8 rounds we logged on a 100,000 Fun demo balance.

Intro tutorial overlay stating that bonus floors appear in
The client's own intro tutorial in the official Galaxsys demo on : the BONUS FLOORS card tells a new player they arrive in a random round, and the Results list beside it holds the tutorial's example values, not a live round. Source: our own screenshot.
Note:
Table of contents

Frozen, Temple, and Triple Build Floors

Bonus floors in Tower Rush are special floors that land at random inside a round already in progress in the Galaxsys crash game: Frozen Floor banks the win so far, Temple Floor spins a wheel over the whole total, and Triple Build lays 3 collapse-proof floors. Galaxsys keeps the trigger odds to itself.

Game:
Tower Rush (a Galaxsys crash / Fast Games instant game)
Type:
Crash game
RTP as published:
96.2%-97.6% (operator-configurable range)
Max win:
No fixed cap published; the game client shows an "Unlimited" maximum coefficient, so any hard multiplier you see elsewhere is an operator cash cap, not the game's

Bonus Floors Inside a Standard Round

Bonus floors sit inside an ordinary Tower Rush round, so the ordinary round comes first. Unlike most crash games, which run one rising curve, Tower Rush builds its multiplier floor by floor; the client files the title under its Fast Games category. A crane lowers each floor onto the tower. The player presses Build, and that floor's coefficient multiplies into the running total. The bottom bar carries Build, Cashout, All In, plus an x2 shortcut; those options and the stake stepper are the whole interface. One misaligned floor collapses the tower, taking any uncashed stake with it.

Three-floor build at 3.03 Fun with a log-cabin floor
An ordinary build in the official Galaxsys demo, : Results lists x1.9, x1.1, and x1.45, and Cashout shows their product, 3.03 Fun. Plain floors only; the tower fell two floors later. Source: our own screenshot.

Bonus floors are the exception to that rule: they belong to the game itself rather than to a casino promotion. Instead of collapse risk, bonus floors hand builders a guarantee, a multiplier, or a free stack of floors. Several bonus floors can land inside a single round, and that round still ends with a manual cash-out.

All 3 arrive at random, and the bottom bar leaves that entirely to the round.

Bonus floorWhat it doesValues published
Frozen FloorBanks the running total against a later collapseUnpublished
Temple FloorSpins a wheel over the accumulated totalUnpublished
Triple BuildDrops 3 collapse-proof floors in one moveUnpublished

Figures current as of ; the operator's live terms prevail.

When the intro tutorial loads, the client states its whole policy in one line: get bonus floors in a random round. That single line is the only frequency guidance Galaxsys gives anywhere inside Tower Rush. The tutorial overlay beside it lists more than 5 example coefficients, all borrowed from a demonstration rather than a real round.

Because the 3 arrive on the studio's schedule rather than the player's, they belong to variance. Players who want a trigger rate, a wheel paytable, or even a rough frequency band come away empty. Galaxsys stays quiet here, the operator pages stay silent, and so does every listing we checked.

Frozen Floor: Bonus Insurance

Frozen Floor is bonus insurance: it fixes the coefficient the tower has reached, and that figure survives a later collapse. What sets it apart from the other 2 is that guarantee, which a cautious builder will value more the earlier it arrives.

Collapse aftermath: an empty building site with Cashout 0
The collapse every ordinary round risks: after a misaligned fifth floor the site is empty, Cashout reads 0 FUN, BUILD is greyed out, and the 1-Fun stake is gone. Captured inside our Galaxsys launcher session, . Source: our own screenshot.

Say a Frozen Floor lands while the running coefficient reads x2.3: Tower Rush then banks x2.3. A misaligned floor two taps later still leaves that frozen amount on the table. Collapse protection belongs to this floor alone, and it appears once inside a round at most.

Frozen Floor Payout Example

Because the frozen figure is only the product of coefficients placed up to that point, a Frozen Floor payout uses ordinary cash-out arithmetic. 1xBet lists Tower Rush stakes from $0.10 to $100 per round. Frozen coefficient x2.2, for example, converts a $1 stake into $2.20, while a $100 stake yields $220.

Still, the demo withheld a Frozen Floor throughout our session. The Frozen Floor example above is arithmetic rather than a screenshot. We prefer published arithmetic over an estimate dressed up as a test result.

Temple Floor and Its Bonus Wheel

Temple Floor opens a bonus wheel, and that wheel multiplies the accumulated total, not the next step alone. Temple Floor is the flashiest of the 3, and Galaxsys documents it least. Temple Floor could also outweigh every floor beneath it.

Although some third-party catalogues describe a wheel reaching roughly x7, Galaxsys keeps the segment list unpublished. We flag numbers like that x7 unconfirmed instead of repeating catalogue figures. Galaxsys stayed silent throughout our checks.

Temple Floor Segments Stay Unverified

Because the segments are unpublished, nobody outside Galaxsys can calculate what the wheel pays. Tower Rush publishes one minimum coefficient plus an unlimited maximum, and stops there; wheel segments stay unpublished. Documentation stops there.

Compared to a slot free-spins round, where the paytable sits on screen, this wheel stays undocumented. A wheel multiplying the entire accumulated total creates Tower Rush's largest single swing. Its distribution decides how often a long build is worth holding.

Lacking that distribution, every sentence about the best moment to keep building is decoration. Sites quoting a precise frequency deserve the same skepticism.

Triple Build and the Bonus Floor Stack

Triple Build is the bonus floor stack of the set: 3 floors placed in one move, all collapse-proof. Each of those 3 floors carries a coefficient above x1. The total jumps once instead of surviving 3 separate taps of Build.

Once a Triple Build resolves, the round carries on with ordinary floors. Any ordinary floor can still bring the tower down.

Triple Build Versus a Manual Stack

Triple Build is the better outcome. A manual stack of 3 floors carries 3 chances to misalign, whereas the bonus version carries zero. During our logged rounds, 6 of 8 towers collapsed within 5 floors. That is exactly the risk Triple Build removes for one move. Its whole appeal lasts exactly one move.

Bonus Floor Frequency and Odds

Bonus floor frequency stays unpublished at Galaxsys. What each bonus floor does is simple; how often it arrives stays unpublished. Operator pages we read, including 1xBet's own game page, stay quiet about it too, which was still true at our latest check. Because the studio keeps its trigger rate private, every frequency claim printed elsewhere is guesswork about an undisclosed probability.

First floor landed at the x0.4 minimum with Cashout showing
The minimum coefficient in practice, from our demo session: the opening floor arrived at x0.4, so Cashout offers 0.4 Fun on a 1-Fun bet. A clean landing that still lost money. Source: our own screenshot.

We tested the game across 11 one-Fun rounds in the official demo, and the 8 rounds captured in our log show no bonus floor at all. A run that short settles little about frequency, so we publish the count and leave the rate open. As of this writing, the trigger rate for every bonus floor remains unpublished.

Client Information Panel

The client information panel is short. Unpublished entries outnumber published ones:

FeatureDetail
Minimum coefficient:x0.4
Maximum win coefficient:Unlimited
Bonus floor trigger rate:Unpublished
Temple wheel segments:Unpublished

So a round can return less than a stake without any collapse. Cashout read 0.40 Fun on a 1-Fun bet after the opening floor landed at the x0.4 minimum floor coefficient. Stake size and coefficient stay independent, and the x0.4 minimum holds at any stake.

Galaxsys names 3 bonus floors for the title, while the client itself leaves their arrival to the round. The panel prints limits such as the minimum coefficient. Odds stay off both lists.

Floor Coefficients We Logged

Floor coefficients we logged in the demo ran from x0.4 to x2.2, a range of values that includes x1.0 floors leaving the total untouched. Because a floor below x1 shrinks the running total instead of collapsing the tower, a six-floor build can pay less than a three-floor one.

RoundFloors placedCashout shownOutcome
Round 133.03 FunCollapsed on floor 5
Round 260.87 FunCashed out
Round 310.40 Fun shownCollapsed on floor 3
Round 412.20 FunCollapsed on floor 2
Round 661.24 FunCashed out

After 8 logged rounds the pattern is clear: extra floors and extra value part company. Our best running figure reached 3.03 Fun after only 3 floors, nearly 3 times a 1-Fun stake.

Compared to one high floor, a long chain of small ones is poor value. At least 3 of our logged coefficients sat below x1. Round 2 reached 6 floors yet still offered only 0.87 Fun, below the 1-Fun stake that paid for it.

Collapse Pattern Across 8 Rounds

Collapse timing stayed early across our 8 logged rounds. One tower fell on floor 1, another on floor 2, two more on floor 3, one on floor 4, and one on floor 5. Two rounds survived to floor 6, and both cashed out under 1.3 Fun.

FeatureDetail
Collapse on floor 1:1 round
Collapse on floor 2:1 round
Collapse on floor 3:2 rounds
Collapse on floor 4:1 round
Collapse on floor 5:1 round
Survived to floor 6:2 rounds

A bonus floor had every one of those floors to appear on, and it took none of them. Those numbers describe one short session, and they carry no predictive weight whatever.

A collapse costs the whole stake. Avoiding that collapse requires a manual cash-out, because the game leaves that call to the player. The demo's Top leaderboard showed a play-money leader at x1033.48, more than 1,000 times the bet. Those Fun credits belong to practice play: no withdrawal follows a demo payout.

Demo Session Floor by Floor

Our demo session ran floor by floor on the official Galaxsys launcher. To verify the mechanics hands-on, we cleared the 18+ gate and started with up to 100,000 Fun in play money. Galaxsys, a Digitain Group studio, publishes that launcher itself, so operators embed this exact client. The launcher offers a practice balance plus a live player feed.

Live demo round with one floor placed, Cashout 1.98 FUN and
A live round from the session, with Cashout offering 1.98 Fun on a 1-Fun stake; the Results column lists this build's two floor coefficients, x0.9 and x2.2, not earlier rounds. Source: our own screenshot.
FeatureDetail
Launcher:galaxsys.co desktop and mobile demo
Demo balance:100,000 Fun
Default desktop stake:1 Fun
Rounds logged:8
Bonus floors seen:zero

We pressed Build, watched the Cashout figure climb, then banked one round at 1.98 Fun against a 1-Fun bet. We measured that 1.98 payout against the Results strip, which features every floor coefficient in the current build. The strip explains it: x0.9 multiplied by x2.2 across 2 floors. Results read live from the current build, not a list of earlier rounds. Read that way, the strip is a reliable record of the tower in front of you.

Both launchers are web pages: Galaxsys publishes one demo URL for the desktop version and one for mobile, and we opened each in a browser. The Players tab streams other demo users' bets in real time. The free demo is available without an account, and our run skipped the deposit step entirely.

We also opened the game in the 1xBet Nigeria lobby, where that lobby files it under Popular. That lobby's play-for-real-money toggle sat off. Three sub-x1 floors dragged a 1-Fun round down to 0.09 Fun. Zero bonus floors appeared in either place.

Mobile Client Differences

Mobile clients differ from desktop in small ways. The mobile demo opens with a 2-slide info overlay, and slide 1 prints a Minimum Coefficient of x0.4 beside a Maximum Win Coefficient of Unlimited. Default stake also changes: mobile starts at 100 Fun, desktop at 1 Fun.

Scene dressing shifts too. The mobile shopfront reads Wine Store, while the desktop shopfront reads Tower Rush. We compared the two clients side by side, and neither one produced a bonus floor.

Sidebar tabs carry 3 separate feeds. Players lists other demo users' bets, History has our own rounds by Round ID, and Top ranks the biggest play-money wins.

Drawbacks and Unpublished Numbers

The drawback is the obvious one. Every number that matters here is unpublished, and that gap covers everything including trigger rates, wheel segments and per-floor odds. Long-run return is the figure 3 sources disagree about, and we list every one of them instead of averaging them away:

Mobile demo info slide listing Minimum Coefficient x0.4 and
The client's own info slide on the official Galaxsys mobile demo, : Minimum Coefficient x0.4 and Maximum Win Coefficient Unlimited are the only limits printed. Source: our own screenshot.
FeatureDetail
RTP range published by Galaxsys:96.2% to 97.6%
RTP listed in third-party catalogues:96.12% to 97%
RTP claimed on 1xBet's own game page:96% to 98%
Volatility rating from Galaxsys:Unpublished

Because each gambling operator picks that setting, two casinos can run the same title at different long-run returns. Galaxsys also omits any volatility rating from its published sheet, so the returns figure stands alone. Third parties call it high, but they keep their working private, and a volatility label of that kind is an industry habit, not a Galaxsys figure.

A fixed max-win cap is absent as well. Tower Rush shows an Unlimited win coefficient beside its x0.4 floor minimum. Third-party listings cite a cash cap of around 100 times the stake, which on a $100 bet comes to $10,000 in cash terms.

Unlike a slot bonus round, the weak point here is disclosure rather than arithmetic. The trade-off lands on the player: hold for a bonus floor that may never arrive, or bank a modest coefficient now. Which number would actually help? A published trigger rate. Publishing one trigger rate would cost Galaxsys almost nothing, and it would let players judge whether a long build repays the collapse risk.

Fairness Checks a Player Can Run

Fairness checks are the one area here with a published procedure. Galaxsys pairs a Quantum RNG from ID Quantique with a Provably Fair panel, reachable through the shield icon inside the client. That panel exposes a round hash, and to verify the result yourself you need the Key and the Salt the round closed with.

Verification covers round outcomes, not bonus floor frequency. A hash proves one round went unaltered, and it says nothing about how often Frozen Floor arrives.

Which Bonus Floor Actually Matters Most?

Frozen Floor matters most, because it alone changes what a collapse costs. Temple Floor pays more when it lands. Triple Build shortens the odds for one move, yet neither protects a build already in profit.

So choose on temperament, and compare the 3 against your own cash-out habit. If you want a guarantee more than a jackpot, you should hold out for Frozen Floor. If you chase long towers instead, you will find Triple Build the closest fit, depending on how much variance you accept.

We advise against building any Tower Rush session plan around bonus floors. Before you start a session, treat them as background noise and pick a stake you would accept losing. Try the demo first: it loads with a 100,000 Fun balance and a 1 Fun default stake.

Digitain (MT) Limited holds the Malta B2B licence MGA/B2B/592/2018 behind this Galaxsys title, which makes the client licensed B2B software. The same company appears on the UK Gambling Commission register under account number 63601. Its client includes a Provably Fair panel behind the shield icon.

No named testing laboratory appears anywhere against this title. We say so rather than borrow a test lab name from another release in the Fast Games range.

Key Terms Used on This Page

Bonus floor
A floor that changes the rules of a round instead of only multiplying the stake; the client names 3 of them and calls their arrival random.
Coefficient
The multiplier attached to a single floor, never below the x0.4 the client prints; the coefficients of one build multiply into the cash-out figure.
Frozen Floor
A bonus floor that banks the running total, so a later collapse cannot take that amount back.
Temple Floor
A bonus floor that opens a wheel and applies its multiplier to the entire running total.
Triple Build
A bonus floor that drops 3 collapse-proof floors in a single move.
Provably Fair
The verification panel behind the shield icon, which lets a player check a round hash after the fact.

Deposits and identity checks stay on the operator's own secure site.

What Else Do Readers Ask?

Three named floor types and no published frequencies leave gaps, so the questions below cover control, stakes and what a frozen total actually saves.

Can a player influence when the extras arrive?

No. Arrival is random by design, and nothing in the interface lets anyone buy, force or schedule one ahead of a build.

Does the stake change while a tower is standing?

No. Your stake is locked once the build starts, anywhere between 0.1 and 100 in the practice client, whatever lands on top.

Why does the studio keep the trigger rates private?

Galaxsys documents the three types and stops there. Any percentage quoted elsewhere is invention, which is why no rate appears anywhere on this page.

What protects the money already banked?

A frozen total holds whatever the tower was worth at that moment, and a later collapse can no longer reach that amount.

When was the client last opened for this check?

Late September 2026, across eleven practice rounds in the studio client plus three operator lobbies that opened without an account or a deposit.

How can a finished result be verified afterwards?

Through the shield icon, which reveals the hash stored before dealing, so the outcome can be matched against it once play ends.